Bang Design

How to Monetize Innovation

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We are fans of iterative experimentation, especially in start-ups. Pricing is no exception. Just like a design + landing page can be used for test marketing a product’s need, we have often argued that that products should first and foremost be designed around the willingness to pay, thinking through monetization up front for any new product. These are our notes inspired by the Book “Monetizing Innovation” by Madhavan Ramanujam, and Georg Tacke

It’s Price Before Product. Period.

Over the second half of the 1990s, Porsche hatched plans for a new car. Annual sales were a third of what they’d been the decade prior, so the company badly needed a turnaround. The car hit the market in 2003. A decade later, Porsche sold 100,000 of the model in one year — nearly five times as many as it did in its launch year — which accounted for half the company’s total profit. This enabled Porsche to eventually pay down its debt, increase its cash reserves and generate the highest profit per car in the automobile industry. What was this impactful, new product?
It wasn’t a sports car, for which Porsche is famed – not, for example, the sexy Porsche 911 that can effortlessly hit 200mph. Instead, it was the Cayenne: Porsche’s family-friendly SUV. How did the carmaker find this degree of impact with a vehicle so counterintuitive to its brand? In this case, it wasn’t Porsche’s engineering prowess or manufacturing efficiency, but how it designed the car around what customers needed, valued and were willing to pay for – in short, around its price.
Our central premise is that the bedrock of product development lies in understanding and responding to price sensitivity. It’s more than just setting a price point like $500; it’s about aligning the product with “perceived value”. Almost everything else – product features, services provided, brand perception, the size of the organisation, profitability and more – is derived from this one fundamental attribute. Price is more than just a $,€ or ₹ symbol. It is a crystal ball, revealing true customer desires and the product’s potential. Ironically, despite its pivotal role in a product’s success, price is often an afterthought, tacked on after the product is complete.
The traditional way to build products is to design, build, market, and finally price. We recommend an alternative order: start with market and price, then design, then test, and then build.

Building around price is the best path forward according to consultancy Simon-Kucher & Partners. They have managed over 125 projects for companies ranging from hot startups to the Fortune 500, and advises companies on several topics including new product monetization, acquisition and growth strategy, pricing strategy, packaging and bundling strategies, and price implementation. Below we share,

Why Pricing is Key From The Get-Go

Porsche knew it was taking a tremendous risk by building an SUV, veering from its traditional wheelhouse of sports cars. So the company focused on benefits customers were willing to pay for. The result was a car perfectly designed around features customers wanted, like larger cup holders, at a price they were willing to pay. All the items customers weren’t willing to pay for, like Porsche’s famous six-speed racing transmission, were thrown out, even if their engineers loved them.

On the other hand, Fiat Chrysler in 2009 badly needed a hit in the compact cars category, and focused its development process on engineering and design, settling on a price for the car at the very end. The company even bragged in advertisements that it was ‘kicking out the finance guys’ from the development process. They worked to design, build and rethink, and repeated that cycle over and over until engineering thought the product was good to go. Money was not an issue and compromise was not an option. The ad shows the company building prototype after prototype to get it right. Market performance was a disaster. It performed so poorly it eventually forced the company to issue temporary layoffs. Even though Fiat Chrysler was six times larger than Porsche, the company failed to craft a hit. That’s because the company thought about the product first and price last.
On the other hand, Porsche’s masterstroke was thinking about monetization long before product development for the SUV was in full speed, then designing a car with the value and features customers wanted the most, around a price that made sense. The result was total corporate alignment: Porsche knew it had a winner, and had the confidence to invest accordingly.
Porsche is not an outlier. The vast majority of companies are under some kind of price pressure, and need to create new products and features — and make money off of them— in order to survive. In a 2014 study conducted by Simon–Kutcher, about 80% of respondents said they were under price pressure. About 60% even said they were in a price war. The top way companies planned to respond to price pressure was to release new products and services in order to survive, according to this study. And yet 72% of these innovations did not meet their revenue or profit targets, or even failed completely. Why?

Why Monetization Often Fails

New products fail for many reasons. But the Achilles heel of many new products is a fundamental disregard for customer willingness to pay (WTP). Far too often, pricing is an afterthought, a gamble placed after significant investment in development. To truly succeed, businesses must integrate customer valuation into the product design process from the outset. This proactive approach ensures that resources are allocated to features customers truly value and that the final product resonates with the market’s price sensitivity. Ignoring this crucial step can lead to costly missteps. Take the Keurig Kold, a $370 home soda machine, or the “personal transporter” Segway, for example. By understanding customer WTP early on, companies can significantly increase their chances of launching a profitable product. According to the book, here’s the four ways companies get tripped up, and how to avoid them:

The 4 types of monetization failures

Monetization failures come in only 4 flavours:

1. Feature shock

Cramming too many features into a product—sometimes even unwanted features—results in a product that doesn’t resonate with customers and is overpriced. Typical symptoms are: They’re over-engineered, hard to explain, nothing stands out, difficult to sell and the company cuts the price often and hopes for the best. It’s usually borne of a sincere effort to be ‘all things to all people,’ resulting in a product that pleases few. Due to its multitude of features – none of them a standout – these products are costly to make and usually overpriced.
Take Amazon’s Fire Phone. The company, already the successful maker of gadgets like the Kindle, decided to launch a feature-packed phone that had four cameras, facial recognition technology and 3D effects, as well as Firefly, a shopping feature that let you buy a product by pointing the camera at it. Reviewers panned the phone and sales struggled, leading to a $170million write-down largely attributed to the unsold inventory.

How to combat feature shock: Beware when your R&D team wants to add a feature but can’t articulate its value to a customer. Instead of cramming tons of features into one product, practice restraint. Separate your customers into buckets depending on their needs, values and WTP. Then tailor your products differently to each segment. Essentially, you want to sort features into different buyer groups and create an offer or bundle that has an OMG appeal to each.

Curb your instincts to please customers by giving away too much value unless people will pay for it. This will maximize the potential of your new products. And get comfortable with the idea of giving your price-sensitive segment only basic quality and service levels, rather than giving them everything. Product Management requires the self awareness to take away, not add, features.
Take the case of Microsoft. It has different versions of its Office suite, so that different groups of customers – business, home and education – find options best suited to its needs. It’s been a highly successful approach.

2. Minivation

It’s an innovation that is the right product for the right market, but the company or entrepreneur didn’t have the courage to charge the right price, and as a result, the product doesn’t achieve its full revenue potential. Typical symptoms include easy selling, but due to lack of ambition and low-ball targets, it doesn’t go far.
Take the computer manufacturer Asus. It unveiled a mini-notebook in 2008 priced at €299 that sold out in a few days. Demand exceeded supply by 900%. Asus couldn’t make them fast enough and lost significant revenue once its supply ran dry. The Asus product fell far short of its price potential; it was way underpriced. Asus left lots of profit on the table. They could have priced a lot higher, serviced the market that was willing to pay, and then dropped the price after building far more units to target the mass market.

How to catch Minivations: Watch your team’s attitude before and after the product launches. Some early warning signs may be

If the majority of deals are going through the pipeline without any pushback on price, you may have underpriced it. Track the number of price escalations, as well as the length of the sales cycle against historical norms. It will give you more hard evidence that something new is occurring, which you can then address.

3. Hidden gem

A potential blockbuster product that is never properly brought to market, generally because it goes against the grain or falls outside of the core business. Take Kodak for example. In 1974 Kodak had digital photography technology, but didn’t release it because they were concerned about cannibalizing their existing business. It didn’t introduce its first digital camera until 1995, 21 years after the fact. Kodak’s team became complacent about their firm’s successful, pre-existing business model, and the company stagnated. They declared bankruptcy in 2012.

How to harness hidden gems: The big miss with hidden gems lies in failing to recognize the value and often disruptive power they represent. These ideas often never make it to the executive suite because they are stopped by mid-level executives who are either unable to see their potential or are scared of disturbing the status quo. Typical symptoms are everyone is playing it safe, and no one is responsible for getting the most out of this gem. A more open culture or bringing in the right experts can prevent these ideas from being lost too early.

Your company may have hidden gems lying around if you are going through any of these inflection points:
Be careful and mindful when you’re going through these big organizational changes. You don’t want a great idea to get lost in the shuffle, and you also don’t want to see great ideas killed by middle management. The key is grooming a culture where ideas are heard and taken seriously, and promising ideas are developed with expert teams.

Venturing beyond the ordinary. We explore, design, build, and scale tomorrow’s success stories.

4. Undead

An innovation customers don’t want, either because it’s the wrong answer to the right question, or an answer to a question no one was asking. This category of product should never be released, because it comes back to haunt you, like a ghost or zombie. Typical symptoms include sales struggles, negative press, and a lack of objectivity. Especially when they are pet projects for a senior executive. At BangDesign we have been involved in many vanity corporate projects that were the wrong answer to the right question.
Undead failures teach us that some well-intentioned, marvellously engineered new products should never be brought to life. One of the most celebrated — and then reviled — was the Segway. It was supposed to change the world. But sales underperformed in a major way, and one of the top problems with the machine was price: At $3,000-$7,000 each, there was little hope for a mass following.

How to avoid the Undead: Undead products happen when proponents wildly overstate customer appeal and don’t segment the customer base effectively. To avoid this,

Or, finding there is no acceptable price, or that the market size is too small, you have reason to scrap the product altogether before you incurred too much financial damage. A critical step in your new product development process will be making a business case for it – by getting external input. Specifically, you need to know your target customer’s Willingness To Pay (WTP). Slapping on a price just before going to market is a recipe for failure. But many commit this crime.

Three Key Rules for Avoiding Monetization Failures

The most successful innovators start by understanding their customers needs and developing products around what they are willing to pay to address those needs. It’s not enough just to think about price beforehand – you have to iterate and test your assumptions and talk to buyers at length to truly understand whether your product has a shot. There are several different monetization strategies, and one key thing we stress is that all customers are not the same. Every situation requires a different strategy.

Here are a three key rules for avoiding the 4 types of monetization failures from the previous section:

1. Have the Willingness to pay (WTP) talk early

It is essential to have the “willingness to pay” talk early in the product development process. About 80% of companies don’t do this — and instead wait until the last minute — according to Simon-Kucher’s study.
Ask at the outset whether or not people would pay for the product you intend to develop. This is the Willingness-to-Pay talk. Frontloading this question is powerful because customers won’t be in the mindset of negotiating price. Instead, they’ll give you objective feedback that you can use to prioritize what you’re building. Ask someone if they like a product. Then ask them if they like it at a price point, say $20. The whole conversation changes.
We often find ourselves forced to put an intense amount of effort into new product features without clarity on whether customers will be willing to pay for them. In 2015, we were working with a start-up that was developing custom hardware. We asked the founder to prioritize features that they were willing to pay for. It turned out that the features lower on their list were what customers were actually interested in paying for. And the product was easily reduced to a smartphone with a specific component and accessory for the product and service. Without this exercise, we would have focused their time and attention on developing complicated hardware and software that produced a mediocre product.
One of our hard learned lessons in creating, marketing, launching and distributing new products for ourselves and our customers is that it is prudent to have a “willingness to pay” (WTP) conversation with buyers as early in the process as possible. Key information you want to get from a WTP conversation:

How to have the WTP conversation

Price questions

In his Book, Monetizing Innovation Madhavan Ramanujam from Simon Kucher makes these recommendations on how to ask the right pricing questions. Before investing in your product, directly ask your customer what they’re willing to pay — but do it in a smart way. Present the item and ask:

a. Direct questions. Examples:

– “What do you think could be an acceptable price?”
– “What do you think would be an expensive price?”
– “What do you think would be a prohibitively expensive price?”
– “Would you buy this product at $XYZ?”

After you ask the first question, they’ll give you a low-ball price. Then they’ll give you the ceiling and the cut-off point. These are three very powerful data points. Here’s what each data point tells you:

The acceptable price: An acceptable price is the price that people are super comfortable paying. No friction, they just love your pricing because it’s a steal. If you’re pricing for growth, maybe you can price in the acceptable area.

The expensive price: Expensive is the price that they would actually pay you, but they don’t like it. Neither do they hate it, but it’s the price usually that’s aligned with value.

The prohibitive price: The prohibitively expensive price is the price that they’ll pretty much be laughing you out of the room. Asking that question gives you some sense of where you can actually be someday, but not at the moment.

Understanding a customer’s willingness to pay is the cornerstone of successful monetization. Rather than guessing, companies should conduct large-scale studies to map out exactly how much people are prepared to spend on a product. This involves identifying “price cliffs” – those critical points where a small price increase dramatically reduces demand. If you price at $51 as opposed to $49.99, suddenly there’s a huge portion of people who think that price is not acceptable. It’s about recognizing the psychology of pricing; a difference of a few dollars can significantly impact sales. Armed with this knowledge, businesses can accurately predict revenue potential before a product even hits the market, optimizing pricing strategy from the outset.

b. Purchase probability questions. To gauge product desirability and optimal pricing, companies can employ purchase probability testing. By presenting potential customers with a product concept, its benefits, and a proposed price, businesses can assess interest on a numerical scale. On a scale of 1-5, where 1 is “I’d never buy this product” and 5 is “I’d definitely buy this product”, a low rating of 3 or less indicates the need for price reduction, or product refinement till you get 4s or 5s.. Iterative testing helps pinpoint the price point where consumer interest significantly increases. It’s essential to remember that a “definite buy” rating doesn’t guarantee a purchase – a 5 represents a ~50% probability the person would actually buy it; a 4 represents a 10-20% probability – but it does signal strong potential.

c. Most-least questions. Start with a list of features (e.g., 10 features). Pick a subset of those features (e.g., 6 of the 10 features), and ask customers to pick the feature they value most and the one they value least. Then show a different subset and ask the question again. Repeat this process 5-7 times, until all combinations are exhausted. This helps you identify the most valuable features (the “leaders”) and the least valuable ones (the “killers”). This method takes advantage of the fact that people are better at comparative ranking than absolute valuation, and that they are better at identifying extremes (best/worst) than at figuring out the stuff in the middle.

d. Build-your-own questions. This method should only be done after you have a rough sense of WTP from other methods, such as the 3 methods above. The idea is to give your customers a list of features and ask them to assemble their “ideal product” from this list; the catch is that each time they pick a feature, the price goes up. You then see how many and which features customers add before they stop. Side Note: If this is applied to a real “modular” product use case, then this is the purchase fulfilment workflow that results in the least buyer’s remorse.

Build-Your-Own is a superb strategy for a modular product. Get people to build the product You want with our 3D Configurator

e. Purchase simulations. This method should only be done after you have a rough sense of WTP from other methods, such as the 3 methods above. You show a customer a product with a specific feature set and a price point and ask if they would buy it. You then change the feature set and price, and ask the same question. You repeat this 5-8 times, until all combinations are exhausted.

For all the methods above, after a customer has made some choices, always try to follow up with, “why?” Your goal is to tap into the mental models customers are using to make their choices.

Our Notes: Some of the methods above ask the customer to predict their future behaviour. In our experience, and there is considerable research supporting it, this can lead to very misleading answers. This is the classic problem in economics of the combination of incomplete information, and incentives, such as being paid to participate, can distort judgement. While understanding WTP is essential, in our experience the methods the book recommends aren’t always likely to be effective.

2. Segmentation principles

Segment on willingness to pay, not demographics. Your customers are not all the same, so one-size-fits-all solutions don’t work, and you instead need to do segmentation. However, the traditional way of doing segmentation, along demographics, is not effective for most products. You should instead segment based on differences in customers’ willingness to pay for your product.

a. Leaders, fillers, and killers.

– Leaders are the must-have features that get a customer to buy a product. These are usually the features with the highest WTP. You must include them and you design product offerings around them.

– Fillers are features of moderate importance, but they are nice-to-haves, and not enough by themselves to get someone to buy.

– Killers are features customers don’t want at all: in fact, they are features that may kill the deal if the customer is forced to pay for them. These should be eliminated entirely from the product. You can usually identify a killer by looking for features that are (a) valued by less than 20% of customers and (b) not valued at all by more than 20% of customers

b. Good, better, and best (G/B/B).

– The most common bundling is to offer 3 options (e.g., bronze/silver/gold or pro, business, enterprise): a good option that has core features, a best option that has all the bells and whistles, and a better option somewhere in between.
– Ideally, < 30% of customers go for the good option, and > 70% opt for better or best, with > 10% going for best. Note that customers often avoid extremes, so going for the middle option is very common.
– G/B/B works because instead of a single option—a yes or no decision—you can now cater to customers that are optimizing for price (the good option), quality (the best option), or somewhere in between (the better option).

Segmentation traps

Your customers are not homogenous, so your product shouldn’t be, either. Instead, create different versions of your product to match your major customer segments. This principle even applies to a staple like water. “If it’s in a fountain it’s free, if you put it in a bottle it’s $2, if you put gas in it’s $2.50, if you put in a minibar it’s $5, if you put in an 8-pack of “death-themed” cans, with the tagline “Murder Your Thirst”, it is $35. It’s the same water. Your customers are different. They have different needs, they have different values, and they have different WTP. The only way to cope with this is to embrace customer segmentation.

Liquid Death Water In A Can. Source: Youtube

Rather than build one product for the entire market, package and bundle different products for specific segments. For example:

Here’s how to get started: When it comes to innovation, there’s only one right way to segment: by customers’ needs, what they value and their WTP for a product or service that delivers that value. Use segmentation as a guiding influence, starting in the R&D stage – be constantly exploring customer needs, values and WTP. As a runner, cyclist, designer and engineer, I find it rum that GPS device maker Garmin has recreated the same products for drivers, golfers, runners, hikers, bikers and others, with minor technical variations. Drivers, for example, get traffic updates in their device, while golfers get data on their distance from the hole and tips on sand and water bodies to avoid.
These principles are key to segmentation
There’s not a single market where customer needs are homogeneous. Yet again and again, companies design products for the ‘average’ customer.

3. Monetization model

Investigate How You Charge As Much as What You Charge
We stress the importance of charging in a way that makes sense and is appealing to the customer — and it’s not just about the price point. For example Michelin in the early 2000s came up with an innovation that made truck tires last 20% longer. But the head of sales predicted Michelin could only charge a few percentage points more for the new tires. And given that the new tires would last longer, they would reduce customer demand by 20%. So Michelin’s executives revisited the company’s long-established monetization model. The new model they came up with turned out to be as big a breakthrough as its longer-lasting tires: Charging trucking fleets by the mileage they drove their Michelin tires, not by the number of tires bought. The result was a model that allowed fleet managers to pay for performance and flexibly manage costs. For example, they would pay less for the tires in the event of an economic slowdown, when there would be less demand for trucking. And Michelin could generate 20% more revenue per tire if they lasted 20% longer. The company wound up having the biggest profits in the industry.
Here’s how to get started: There are several ways to charge – whether that’s a subscription model, dynamic pricing that fluctuates based on factors such as season and weather or a freemium pricing. To figure out what’s best, consider how likely your customers are to accept the model.
A successful monetization model must be tailored to specific customer needs, adaptable to market changes, transparent in its operations, and fair in its practices. Businesses should anticipate future trends and competitive landscapes to differentiate their offerings. The model should be easily understood by both customers and partners, and leverage technological advancements to create innovative revenue streams. A one-size-fits-all approach is rarely optimal; sometimes, the monetization model itself is the true product innovation. Before determining pricing, businesses must first establish a core monetization strategy. Here are five of the most common monetization models:
We’re big fans of this approach. Wish is why we offer multiple engagement models

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Dynamic and Pay As You Go, in our Partnership engagements

Have A Pricing Strategy Document

You should define a pricing strategy in a written document. This way, you are more likely to think through pricing holistically, based on a concrete strategy, rather than random guesswork. Moreover, you’re less likely to make wild (and potentially harmful) pricing changes later if things aren’t going as expected.
The pricing strategy document consists of 4 parts:

1. Goals. The goal you’re aiming for has a profound impact on your pricing strategy, so it’s critical to define it clearly, up front. Are you optimizing for maximum revenue? Market share? Total profit? Profit margin? Customer lifetime value? Something else? You can’t maximize all of these at the same time, so you’ll have to make trade-offs. Example: if you sell your product at $10, you might get 10,000 customers, with a 30% profit margin, whereas if you sell it at $15, you might get 8,000 customers, but at a 50% profit margin. So would you go for 20% more margin, at the cost of 20% fewer customers? Different execs (e.g., CEO, CMO, CTO, CRO, etc) are often optimizing for different goals, so it’s critical to get everyone aligned. One exercise for doing this is to put all the possible goals in a list and give each exec 100 points to allocate amongst those goals. This forces everyone to make trade-offs: e.g., do I give 50 points to this goal or all 100 points? When you compare your answers, you may find shocking disparities. Talk them out and get everyone on the same page.

2. Pricing strategy type. There are three primary types of pricing strategy:

– Maximization, where you pick the maximum price that helps you achieve your goals. Most companies go with this option.

– Penetration, where you intentionally set price below the maximum in an attempt to rapidly gain market share and then systematically raise prices later. This works well if your product creates highly loyal customers; otherwise, they will flee when prices go up.

– Skimming, where you intentionally set a price above the maximum to cater to the early adopters and then systematically lower prices later. This works well when your technology is a significant breakthrough, or if you have production limitations early on.

3. Price-setting principles. Defining these principles up front helps you systematically figure out your initial pricing and to avoid changing pricing in a panic if things aren’t going well:

– Monetization model. Which of the monetization models discussed above will you go with?

– Price differentiation. Will you differentiate your price? If so, based on what factors (e.g., channel, industry vertical, region)?

– Price floors. Is there a price below which you’ll never go?

– Price endings. The most common endings are 0.00, 0.50, 0.99, and 0.95. Endings matter more in B2C; for B2B, whole numbers are usually better.

– Price increases. Will you increase the price over time? If so, how much and at what frequency?

4. Reaction principles. Defining these principles up front helps you systematically modify your pricing after launch, based on what actually happens in the market. Reactions fall into two buckets. The first bucket is reaction to what customers do, and mostly consists of defining your promotional reactions up front: e.g., will you offer discounts or seek premium pricing or something else. The second bucket is reaction to what competitors do, and this involves anticipating what your competitors might do using war-gaming sessions. How likely are competitors to react? Will they react by changing price? Will we update our pricing to match theirs? And so on.

Communicating the value

After you’ve figured out your pricing strategy and built a product, you have to figure out how to communicate the value of that product to customers. There are two techniques to use here:

1. Benefits statement. Instead of simply listing product features, focus on crafting compelling benefit statements that directly address customer pain points. Highlight how your product solves specific problems and delivers tangible value. Tailoring these statements to different customer segments ensures maximum impact. By clearly articulating the benefits, you’ll create a stronger connection with your audience and drive purchasing decisions. For example, Adobe’s benefit statement

2. Value-selling. To maximize the product’s perceived value, create an easy way for customers to quantify the benefits in monetary terms. For example, if time savings are a key selling point, provide a simple spreadsheet tool that enables customers to calculate potential cost reductions based on time saved. This “value calculator” should clearly demonstrate that the product’s benefits far outweigh its price: “product XXX saves you $5M per year!” The value should be vastly higher than the price you’ve set. By making the value proposition tangible and measurable, you increase the likelihood of a sale.

A Final Word on Pricing

Price is not merely a tag; it’s the compass guiding product development. By prioritizing price from the outset, companies align their offerings with customer value, maximizing the chances of success. Without a clear price, there’s no product. Avoid the trap of feature overload; instead, focus on what customers truly desire and are willing to pay for. Open dialogue with customers about price is essential. Understanding their financial thresholds and preferences is crucial for crafting effective pricing strategies and customer segmentation. Building products based on hope is a risky gamble. A price-centric approach transforms guesswork into data-driven decision-making. By making price a cornerstone alongside product, design, and engineering, companies can transition from hopeful anticipation to bulletproof and confident market entry.

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